Mafia de Cuba
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Philippe des Pallières, Loïc Lamy
Role Playing, Team-Based Game, Variable Player Powers
Havana, December 29, 1955: At the end of the meal offered at his "faithful" henchmen, don Alessandro evokes the "business" in progress. Suddenly, the phone rang in the back room of the restaurant. The Godfather is convened to the office of President Batista. He entrusted his precious cigar box to his henchmen. It must be said that the cigar box has a false bottom, under the first layer of cigars, the box is filled with diamonds!
In Mafia de Cuba, each player will take the cigar box, open it and choose to:
- Betray and steal some diamonds,
- Remain a faithful and "honest" mafioso, be a driver, or act as an undercover CIA agent.
In the evening, the Godfather recovers his cigar box. He blows a fuse when he finds the disappearance of diamonds. He must find his treasure and punish offenders by providing them cement shoes before throwing them in the bay. After heated debates and perilous deductions, The Godfather, with the help of is faithful henchmen will try to find all his stolen diamonds.
Does he lose his honor by accusing wrongly?
Do the most cunning thieves win?
Or is it the CIA that will send these thugs behind bars?
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